AHFE 2021 International, jointly with the affiliated conferences, will be held under the auspices of 41 scientific advisory boards comprising 806 board members, under one management and one registration. The international conference will take place at the Sheraton Times Square, New York, United States of America.
Global Issues Challenge and Awards: Human Factors in Disease Control and Pandemic Prevention | |||||
According to the U.S. Centers for Disease Control and Prevention (CDC) researchers, Infectious diseases emerging throughout history have included some of the most feared plagues of the past. New infections continue to emerge today, while many of the old plagues are with us still. These are global problems (William Foege, former CDC director now at the Carter Center, terms them global infectious disease threats). As demonstrated by influenza epidemics, under suitable circumstances, a new infection first appearing anywhere in the world could traverse entire continents within days or weeks (Morse, 1995).. According to Halstead (1996),"When the underlying causes and mechanisms of emerging infectious disease problems are studied carefully, human behaviour is often involved". Even more often, the only methods of control or prevention available are to change human behaviour. Several major recent emerging disease problems can be cited. It is sometimes emphasized that it is human carelessness, human excesses, human ignorance or human habits of conquest or leisure which contribute directly to the biological niches that microorganisms are all too capable of exploiting. We must look at ourselves as the engines of microbial opportunism. It is not likely that we will ever conquer the microbial world; we must look instead to control the human factors that contribute to emergence. This conference track is intended to present both theoretical and applied perspectives. Topics covered are on a range of areas including, but not limited to topics covered by the World Health Organization (WHO): http://www.emro.who.int/index.html |
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Human Dynamics for the Development of Contemporary Societies | |||||
The conference track focuses on how human factors and ergonomic principles impact on quality of life and society lifestyles through interactions between academia, industry and government. We understand that research and design should be centered on people without considering them as the centre of the universe, but rather as people who participate in a society and world. The objective of this conference is to promote research on human factors and ergonomic principles in the context of the design of artifacts and systems (human, social, symbolic, technological, economic and cultural) that impact on health, wellbeing, safety, sustainability, food, enjoyment, accessibility, interaction, education, intelligibility, integrity, democracy and place development. The conference welcomes submissions of Original Papers, Case Studies or Research Papers reporting on new models, practices and processes with an impact on the development of society considering people, companies, government bodies and the world. Areas of interest include, but are not limited to those listed here:
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Creativity, Innovation and Entrepreneurship | |||||
Inexpensive components and advances in technology have allowed the rapid development of new products. Creativity is the key to driving innovation. The purpose of this track is to bring together experts from different areas to show how creativity drives design and innovation so that a wider spectrum of topics related to engineering design, industrial design and ergonomics in design are integrated. This track will help cover all those within and lying in-between the areas of information technology, computer science, social science, systems engineering, artificial intelligence, cognitive science, psychology and others. Innovation is applying your creativity to come up with a unique idea or solution. It is technological invention, which lets parts do what they could not previously do. Progress depends on innovation and great innovators can get rich. Entrepreneurship, by contrast, is applying the innovation to bring the ideas to life. It is social invention, which lets people do what they could not previously do. Entrepreneurs grasp the opportunity to cash in on the innovation. They build businesses and propel the innovation forward. Progress depends on entrepreneurship and great entrepreneurs get even richer than great innovators. This conference track is intended to present both theoretical and applied perspectives. Topics covered are on a range of areas including, but not limited to:
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Industrial Cognitive Ergonomics and Engineering Psychology | |||||
Cognitive ergonomics is the branch of ergonomics which primarily focus on the mental aspects, cognitive functions and neuro-cognitive processes that includes the interactions among the humans and other elements of a system. The AHFE Industrial Cognitive Ergonomics and Engineering Psychology (ICEEP) conference examines the cognitive ergonomic aspects of a workplace to understand a working task and solve a problem, thus making human-system interaction compatible with human cognitive abilities and limitations at work. In an industrial environment, it includes optimal human-work parameters including mental workload, decision-making, skilled performance, human reliability, human-system design, human-computer interaction, work stress and training as these may relate to worker’s ability to properly construe the task, in order to avoid hazard, errors, misperception, frustration and mental work overload. This is very powerful design area, which can make or break a worker’s ability to understand and perform in a workplace and operational settings in order to optimize human well-being and system performance. This conference aims that theoretical knowledge must contribute towards practical application of cognitive ergonomics including better design of processes, workplaces, systems, instructions, machines, tools and activities that communicate better to the worker how to achieve their goals in daily life and in a working environment in specific. Human brain requires optimum working environment to perform optimally because work performed in a state of fatigue, stress or overload may add limitations to our cognition, attention, perception, memory decision-making, learning and mental workload. With basic knowledge of Engineering Psychology and cognitive design principles, an engineer, researcher, designer or doctor can curtail unnecessary mental workload or overload and help individuals to carry out their tasks more efficiently and with less risks and errors. The specific goal of the conference is to elucidate and brainstorm the human working abilities and limitations at the same time in order to improve working conditions and human performance, as well as safety, health and to avoid human errors, risks, unnecessary load and mental stress. This conference on Industrial Cognitive Ergonomics and Engineering Psychology provides an opportunity for researchers , doctors, engineers, designers and practitioners to exchange new ideas and practical experiences from a diverse domain of cognitive ergonomics, psychology, human system interaction and applications of cognitive engineering in everyday life. With main focus is on how cognitive ergonomics employ the information and knowledge embryonic from neurocognitive psychology sciences become a part of our working environments and practices that encourage ideas sharing and discussion among participants about the main theme as well as related topics of this conference. This forum addresses the broad spectrum of modern ongoing research in cognitive ergonomics and the related technologies included but are not limited to those listed here: - • Augmented reality (AR) and Virtual Reality (VR) |
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Human Factors for Apparel and Textile Engineering | |||||
The AHFE International Conference on Human Factors for Apparel and Textile Engineering promotes the exchange of ideas and technology which enable development and improvement of textile and smart fabrics and bring together Specialists from different scientific fields for the development of Textile Engineering. This conference track proposes to further the research of product-material design with respect to different materials utilized in product construction. It also considers the interaction of all design elements that contribute to the construction of the clothing object can be analyzed and discussed in a way that allows the creation of new knowledge. It provides an interdisciplinary platform for researchers, practitioners and educators to present and discuss the most recent innovations, trends, and concerns as well as practical challenges encountered and solutions adopted in the fields of Apparel Design, Fashion Design, Garment Engineering and Textile Engineering. |
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Artificial Intelligence and Social Computing | |||||
The AHFE International Conference on Human Factors in Artificial Intelligence and Social Computing (AISC) promotes the exchange of ideas and technology, which enables humans to communicate and interact with machines in almost every aspect. The recent increase in machine and systems intelligence leads to a shift from interaction to a much more complex cooperative human-system work environment requiring a multidisciplinary approach. As Artificial Intelligence (AI) and Social Computing (SC) becomes more prevalent in the workplace environment and daily lives, researchers and business leaders will need to address the challenges it brings. Roles that have traditionally required a high level of cognitive abilities, decision making and training (human intelligence) are now being automated. While this boosts efficiency, decision-makers and human factors and human computer interaction researchers must be mindful to how this could impact the overall user experience. Social computing technologies weave together AI with human behavior, social experiences and computational tools. The added intelligence, social computing and analytical computing power capability, along with the new relationship between humans and technology, contributed to more reliable systems, convenience and efficiency in learning from data repositories to improving system efficiency and reliability. For those with impairments, modern-day technology has transformed their daily living into a journey toward added capability. Human Factors in Artificial Intelligence and Social
Computing focuses on the cognitive, visual, social
and analytical aspects of human factors and
ergonomics in the fields of Artificial Intelligence,
vision, unmanned systems and robotics, simulation
and wearables by considering these four key human
factors dimensions:
The conference addresses a wide spectrum of
theoretical and practical topics related to
Artificial Intelligence and Social Computing. It
provides an excellent forum of combining real
experience and research, while examining how we can
adapt to machinery and increase technology
acceptance, effectiveness, and efficiency. Artificial Intelligence:
Social Computing:
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Kansei Engineering | |||||
The AHFE International Conference on Kansei Engineering (KANE) promotes the exchange of ideas and technology which enable development and improvement of products and services by translating user psychological or emotional feelings and needs into the domain of product design.
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Assistive Technology | |||||
The AHFE International Conference on Human Factors and Assistive Technology (ASSIST) promotes the exchange of ideas and technology which enable humans communicate and interact with each other in almost every aspect. The new relationship between humans and technology added convenience for many; and for those with impairments, modern-day technology has transformed their daily living into a journey toward capability instead of disability. Assistive technology assessment focuses on the examination of problems in designing and providing assistive devices and services to individuals with disabilities or impairment, to assist mobility, communication, positioning, environmental control and daily living.
Areas of interest include, but are not limited to those listed here:
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Advanced Production Management and Process Control | |||||
The AHFE International Conference on Advanced Production Management and Process Control (APMPC) promotes the exchange of ideas and developments in production, sustainability, life-cycle, innovation, development, fault-diagnostics and control systems. It addresses a spectrum of theoretical and practical topics. It provides an excellent forum of exploring frontiers between researchers and practitioners from academia and industry. It offers the possibility of discussing research results, innovative applications and future directions. Areas of interest include, but are not limited to those listed here:
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Human Factors in Aging and Special Needs | |||||
The AHFE International Conference on Human Factors in Aging and Gerontology (HFAGE) promotes the exchange of ideas related to aging population interaction with technology and focuses on understanding the fundamentals of human physical, cognitive and psychomotor aspects as they relate to human behavior in the context of technology and systems interactions. Gerontology is the scientific study of old age, the process of aging, and the particular problems of old population. The conference focuses on the introduction of innovative human factors engineering solutions to address issues faced by older adults.
Areas of interest include, but are not limited to those listed here:
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Additive Manufacturing, Modeling Systems and 3D Prototyping | |||||
Recent digital modeling systems and additive
manufacturing technologies have produced remarkable
changes and improvements in the way people design
and fabricate objects and products, both in formal
and in informal environments. Using networked
technologies, ubiquitous computing, new materials
and hybrid production systems, they are changing the
processes of conception, modeling and production of
products and systems of products, becoming a
powerful tool for makers and professionals and, at
the same time, becoming democratic, less expensive
and more accessible by a wide range of new kind
end-users to try new forms of distributed
craftsmanship. Digital Modeling Systems (DMSs) are
empowered systems of tangible and intangible tools
that, using a large number of technologies such as
ICTs, virtual environments, cloud computing, user
interfaces, connected tools and hybrid systems, are
used to conceive, model, analyze, virtualize,
simulate and present solutions. Additive
Manufacturing (AM) refers to all production
processes made with 3D printers, rapid prototyping
systems, methods for remote fabrication, etc., which
use raw materials to create three-dimensional
objects; everyday, fabricated solutions are become
pervasive in many environments, decreasing in costs
and in time the entire manufacturing processes. The
AHFE International Conference on Human Factors in
Digital Modeling Systems and Additive Manufacturing
is a leading forum focused on cutting edge design
and manufacturing processes; it welcomes papers that
cover articles, case studies and multidisciplinary
studies specifically focused on ergonomics research,
design applications, engineering processes,
experimental purposes and theoretical methods
applied the themes of Digital Modeling Systems and
Additive Manufacturing, and their cross-sectorial
convergences. Aims of the Affiliated Conference Topics Covered:
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Interdisciplinary Practice in Industrial Design | |||||
Industrial design has been one of the fastest growing and demanding areas which made significant contributions to our lives and societies. Traditionally, industrial designers focus on the aesthetics of products' form and style as well as ergonomics. This tradition has expanded its boundary to other subject matters such as service design, human computer interaction and user experience design, sustainable design and virtual & augment reality. This is a strong indication that interdisciplinary collaboration across disciplines became an essential and critical practice in design. The International Conference on Interdisciplinary Practice in Industrial Design (IPID) aims at exploring and broadening the interdisciplinary practice in industrial design. The conference includes discussions on 1) a theoretical investigation as well as professional practice to foster interdisciplinary collaboration across disciplines, 2) design projects through interdisciplinary collaboration, 3) design process with external public and private sector partners with a solid record of interdisciplinary development experience and 4) design methods and techniques to investigate productive and effective interdisciplinary collaboration in design. Areas of interest include, but are not limited to, those listed here:
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Wearable Technologies | |||||
Wearable technology is a category of technology
devices that can be worn by a consumer (called
wearable gadgets) and often include tracking
information related to health and fitness. Other
wearable tech gadgets include devices that have
small motion sensors to take photos and sync with
your mobile devices. Wearable devices have several applications to support domains ranging from personal productivity, health and medical, entertainment and gaming, to security and safety critical systems. The human aspects of wearable technologies are often neglected. By integrating user center practices practitioners can achieve optimized wearable experience and solutions for improving the user acceptance, satisfaction and engagement for novel applications. This track provides researchers and practitioners a forum to share research and best practices in the applications of human factors and ergonomics to wearable technologies and integration of wearability principles identified by Motti and Caine (2014) which are: Aesthetics, Affordance, Comfort, Contextual-awareness, Customization, Ease of Use, Ergonomy, Intuitiveness, Obtrusiveness, Overload, Privacy, Reliability, Responsiveness, Satisfaction, Satisfaction, Subtlety, User friendliness and Wearability. Areas of interest include, but are not limited to, those listed here:
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Human Error, Reliability, Resilience, and Performance | |||||
To err is human, and human error is consistently implicated as a significant factor in safety incidents and accidents. Yet, as pervasive and important as human error is, the study of human error has been fragmented into many different fields. In fact, in many of these fields, the term “human error” is considered negative, and terms such as human variability or human failure are preferred. Across differences in terminology and approach, the common link remains an interest in how, why, and when humans make incorrect decisions or commit incorrect actions. Human error often has significant consequences, and a variety of approaches have emerged to identify, prevent, or mitigate it. These different approaches will find a unified home in this conference.
We invite papers related to a broad range of topics
on human error, including but not limited to:
Contributions may encompass empirical research studies, original reviews, practical case studies, meta analyses, technical guidelines, best practices, or methods. Papers may encompass traditional topics of human error such as found in the safety critical industries like process control, transportation, and medicine. We also encourage innovative explorations of human error such as security, defense, new human-technology interactions, and beneficial uses of human error. |
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Human Factors in Communication of Design | |||||
Communication of design is concerned with understanding users, creating communication, and engaging experiences. Currently, people expect communication to be an exciting and interactive experience. Therefore, to provide such enjoyable and stimulating experiences, researchers in the discipline of communication design have identified that human factors could enrich communication of design and optimize design experience. They have initiated investigations on humanistic approaches, including the roles of human needs, emotions, thoughts, and actions, and have revealed more innovative approaches based on visuals. Furthermore, these types of connections influenced users’ experiences in design consumption. Such experiences generally exerted a considerable effect on users’ satisfaction toward the designs. Considering human factors in the communication of design enables designers to be actively connected with human needs. The exploration of human factors and design in the past decades is an appropriate and valuable opportunity to enrich and strengthen the field of communication design from the perspective of human factors. Studies on human factors have been integral to emotions and user experiences; concerns of human factors can be integrated with communication design to develop a particularly valuable process and solution. Accordingly, human factors are expected to be the major factor driving the discipline to develop design solutions that intentionally fulfil users’ needs and desire by creating new experiences. On the basis of the preceding discussion, the aim of this conference is to explore the various methods of enriching the communication of design by considering human factors. By integrating human factors, practitioners can develop new insights into enriching the communication of design to an innovative spectrum. Areas of interest include, but are not limited to, those listed here:
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Virtual Environments and Game Design | |||||
The game industry has been rapidly
expanding in the past decades, games became more
appealing to a wider audience. The level of
complexity in games control interfaces and graphics
has increased exponentially, in addition to the
growing interest in integrating augmented reality in
gaming experience. As a result, there is a growing
demand for human factors and ergonomics
practitioners to ensure the users’ engagement in
game design. The purpose of the AHFE International Conference on Human Factors in Game Design and Virtual Environments is to bring together researchers and practitioners in different fields who broadly share the study of game design applications. The gaming domain covered in this track provides an opportunity to expand human factors research in the academia. Therefore, the goal of this track is to introduce key research and development techniques that human factors practitioners utilize in game design and new applications. Specifically, to demonstrate the human factors challenges in social games, console video games, augmented reality and computer graphics and educational games for children and teens using a variety of unique interfaces, such as virtual reality, tactile controls, and gesture recognition. |
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Design for Inclusion | |||||
The AHFE International Conference on Design for Inclusion focuses on Universal Design, design for all, digital inclusion, universal usability, and efforts to address a broad range of issues in making technology available to and usable by all people whatever their abilities, age, economic situation, education, geographic location, culture and language. Accessibility focuses on people with disabilities — people with auditory, cognitive, neurological, physical, speech, and visual impairments. Design for Inclusion explores some of the overlaps between inclusive design and web accessibility, and helps managers, designers, developers, policy makers, researchers, and others optimize their efforts in these overlapping areas. The conference track is concerned with the practice of universal design, which means understanding the experience and needs of every individual within a community and then designing to meet not only the largest number of those needs, but the full spectrum of need. |
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Cognitive Computing and Internet of Things | |||||
The AHFE conference on Cognitive Computing and Internet of Things focuses on removing the boundary between neuroscience and computer science, and provides an alternative for developing applications, machines or systems that have reasoning abilities similar to a human brain. Cognitive computing simulates human thought processes in a computerized model.
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Human Factors and Simulation | |||||
This conference track provides an opportunity to share research on how simulation may advance the state of the art in human factors. As human factors continues to grow and expand, there is increasing need to use simulations to advance research that does not require embedded studies in various environments, which may be hazardous, have limited access, or involve high costs. In other words, simulation provides the means to investigate human factors phenomena when it is otherwise impractical to do so in a strictly real-world setting. Simulation encompasses two primary thrust areas: (1) computational modeling and (2) simulator studies. Computational modeling provides the means to approximate real world processes in a digital environment, such as socio-political or cognitive activity. Simulators offer the opportunity to embed individuals within an approximation to a real world setting, such as training simulations or virtual reality.
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Human Factors in Management and Leadership | |||||
The AHFE International Conference on Human Factors in Management and Leadership is concerned with creating people-centric systems and the effective practices to bring to managers and executives useful insights into the latest leadership and management research as well as the human performance development. Understanding how workplaces can be designed with people in mind should be of great interest to organizations. HFML focuses on those leadership roles, which support the organizational learning, knowledge management, overall safety, and innovation. The conference aims to share and transfer not just knowledge, but leadership and management science that is of real value in practical terms; value that can help leaders ensure their organizations stay ahead of the competition through continued innovation, strong competitive advantage, and inspired leadership. There are some general issues which have influence on the effectiveness and competitiveness of organizations (firms and institutions) across various sectors which HFML would like to inspire their discussion and evolution in the following aspects:
Areas of interest include, but are not limited to those listed here:
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Human Factors in Cybersecurity | |||||
Our daily life, economic vitality, and national security depend on a stable, safe, and resilient cyberspace. We rely on this vast array of networks to communicate and travel, power our homes, run our economy, and provide government services. Yet, cyber intrusions and attacks have increased dramatically over the last decade, exposing sensitive personal and business information, disrupting critical operations, and imposing high costs on the economy. The human factor at the core of cybersecurity provides greater insight into this issue and highlights human error and awareness as key factors, in addition to technical lapses, as the areas of greatest concern. The AHFE International Conference on Human Factors in Cybersecurity will also focus on the social, economic and behavioral aspects of cyberspace, which are largely missing from the general discourse on cybersecurity. The human element at the core of cybersecurity is what makes cyberspace the complex, adaptive system that it is. An inclusive, multi-disciplinary, holistic approach that combines the technical and behavioral element is needed to enhance cybersecurity. Human factors also pervades the top cyber threats. Personnel management and cyber awareness are essential for achieving holistic cybersecurity. Areas of interest include, but are not limited to, those listed here: • Human Error and
Awareness |
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Human Factors and Systems Interaction | |||||
Human Factors and Systems Interaction aims to address the main issues of concern within systems interface with a particular emphasis on the system lifecycle development and implementation of interfaces and the general implications of virtual, augmented and mixed reality with respect to human and technology interaction. The objective of Human Factors and Systems Interaction is to provide equal consideration of the human along with the hardware and software in the technical and technical management processes for developing systems that will optimize total system performance and minimize total ownership costs. This conference aims to explore and discuss innovative studies of technology and its application in system interfaces and welcomes research in progress, case studies and poster demonstrations. Human Factors and Systems Interaction is, in the first instance, affected by the forces shaping the nature of future computing and systems development. These forces include:
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Human Factors, Business Management and Society | |||||
The AHFE International Conference on Human Factors, Business Management and Society will focus on relations and interrelationships within these three main areas of business activity according to the Co-Evolute paradigm. The conference targets practical approach to facilitate the process of achieving excellence in the management and leadership of organizational resources, allowing faster learning and development of business, economic, and social renewal based on the shared value thinking. Shared value in business has been defined so that it covers the economic value creation inside a company as well as creating value for society according to its needs, demands, risks and challenges. The objective is to achieve economic success through company activities so that all the stakeholders get their own share. In this way, shared value can be seen as a creative means for meeting social requirements as well as an important concept to develop company democracy.
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Human Factors in Robots, Drones and Unmanned Systems | |||||
Researchers are conducting cutting-edge investigations in the area of unmanned systems. The efforts aim to change how humans operate the vehicles by reducing the number of personnel hours and dedicated resources necessary to execute the systems. The growing use of unmanned systems across all military and commercial sectors is the direction of the future. Optimizing human-robot interaction is critical because the farther removed the operators are from the system, the more important their ability to intervene becomes. Along the same lines, the fewer the number of people involved in a system’s operation, the more important each individual becomes. Researchers are developing theories as well as prototype displays that could be built into actual systems. Because humans tend to be the most
flexible part of “unmanned” systems, the Human
Factors and Unmanned Systems focus considers the
role of the human early in the development process
in order to create the best functional devices.
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Sports, Injury Prevention and Outdoor Recreation | |||||
Human Factors in Sports and Outdoor Recreation aims to address the critical cognitive and physical tasks which are performed within a dynamic, complex, collaborative system comprising multiple humans and artifacts, under pressurized, complex, and rapidly changing conditions that take place during the course of any sporting event. Highly skilled, well-trained individuals walk a fine line between task success and failure, with only marginally inadequate task execution leading to loss of the sport event or competition. This conference promotes cross-disciplinary interaction between the human factors in sport and outdoor recreation disciplines and provides practical guidance on a range of methods for describing, representing, and evaluating human, team, and system performance in sports domains. Traditionally, the application of human factors and ergonomics in sports has focused on the biomechanical, physiological, environmental, and equipment-related aspects of sports performance. However, various human factors methods, applied historically in the complex safety critical domains, are suited to describing and understanding sports performance. The conference track welcomes research on cognitive and social human factors in addition to the application of physiological ergonomics approaches sets it apart from other research areas. Areas of interest include, but are not limited to those listed here:
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Human Factors in Energy: Oil, Gas, Nuclear and Electric Power Industries | |||||
Human Factors in Energy focuses on the Oil, Gas, Nuclear and Electric Power Industries and aims to address the critical application of human factors knowledge to the design, construction and operation of oil and gas assets, to ensure that systems are designed in a way that optimizes human performance and minimizes risks to health, personal or process safety, or environmental performance. The conference focuses on delivering significant value to the design and operation of both onshore and offshore facilities Energy companies study the role of human behavior for safety and accident prevention, however, third party providers and different operators have different standards and different expectations. While oil and gas exploration and production activities are carried out in hazardous environments in many parts of the world, offshore engineers are increasingly taking human factors into account when designing oil and gas equipment. Human factors such as machinery design, facility and accommodation layout and the organization of work activities have been systematically considered over the past twenty years on a limited number of offshore facility design projects to minimize the occupational risks to personnel, support operations and maintenance tasks and improve personnel wellbeing. Despite the existence of these guidance and recommended design practices, and documented proof of their value in enhancing crew safety and efficiency, human factors is still not well understood across the industry and application across projects is inconsistent. Many human factors risks arise from errors or misunderstandings about the ways people think and reason about the situations they are facing and the risks involved; they are cognitive in nature. In order to reduce these risks, safety professionals need to know the important contribution that cognitive issues make in process safety and environmental incidents. Better understanding for human factors
issues also support the nuclear industry's move from
analog to digital control rooms. Human
considerations like lighting, temperature, even
ergonomics, play important parts in the design.
Human factors considerations are part of the Nuclear
Regulatory Commission’s assessment of nuclear plant
design and the licensing of its operators. Areas of interest include, but are not limited to those listed here:
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Training, Education, and Learning Sciences | |||||
This conference track provides researchers and practitioners a forum to share research and best practices in the application of human factors to training, education, and learning sciences. Just as human factors has been applied to hardware, software, and the built environment, there is now a growing interest in the optimal design of training, education, and learning experiences. Principles of behavioral and cognitive science are extremely relevant to the design of instructional content and the effective application of technology to deliver the appropriate learning experience. These principles and best practices are important in corporate, higher education, and military training environments. Areas of interest include, but are not limited to those listed here:
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Software and Systems Engineering | |||||
The AHFE International conference on Human Factors in Service, Software and Systems Engineering provides a platform for addressing challenges that both pushes the boundaries of current research and responds to new challenges, fostering new research ideas. If there is any one element to the engineering of service systems that is unique, it is the extent to which the suitability of the system for human use, human service, and excellent human experience has been and must always be considered. Service engineering explores the wide range of ways in which Human Factors Engineering, Ergonomics, Human Computer Interaction (HCI), Usability Testing, Attitude and Opinion Assessment, Servicescape Designs and Evaluations, Cognitive Engineering, Psychometrics, Training for Service Delivery, Co-Production, Service Levels and Cost Effectiveness, Call Center Services, Customer Support Engineering, and many other possible areas relate to and impact the Engineering and Management of Service organizations. The conference track cover sessions relating to Entertainment, Health Care, Aviation, Hospitality, Culture, Education, Innovation, Banking, Finance, and Government at all levels, along with many other fields will be included. Researchers, professional software, service & systems engineers, human factors and human systems integration experts from around the world will be presenting papers addressing societal challenges and next-generation systems and applications for meeting them. Papers will address topics from evolutionary and complex systems, human systems integration to smart grid and infrastructure, workforce training requirements, systems engineering education and even defense and aerospace. It is sure to be one of the most informative systems engineering events of the year. Areas of Interest to service engineering include, but are not limited to those listed here:
Areas of Interest to systems
engineering include, but are not limited to those
listed here: Systems engineering core concepts |
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The Human Side of Service Engineering | |||||
The 2021 Human Side of Service Engineering (HSSE) Conference is organized within the framework of the International Conference on Applied Human Factors and Ergonomics (AHFE) as an Affiliated Conference. If there is any one element to the engineering of service systems that is unique, it is the extent to which the suitability of the system for human use, human service, and excellent human experience has been and must always be considered. HSSE explores the wide range of ways in which Human
Factors Engineering, Ergonomics, Human Computer
Interaction (HCI), Usability Testing, Attitude and
Opinion Assessment, Servicescape Designs and
Evaluations, Cognitive Engineering, Psychometrics,
Training for Service Delivery, Co-Production and
Co-Creation of Value, Service Levels and Cost
Effectiveness, Call Center Engineering, Customer
Support Engineering, and many other possible areas
relate to and impact the Engineering and Management
of Service organizations. In 2021, sessions relating to AI & Digital
Transformation, Health Care & Education, Culture
& Innovation, Transportation &
Communications, Infrastructure & Energy, Banking
& Finance, Retail & Hospitality, Economics
& Legal, and Government & Public Policy at
all levels, along with many other fields will be
included. Areas of Interest include, but are not limited to those listed here:
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Safety Management and Human Factors | |||||
Injury prevention is a common thread throughout every workplace, yet keeping employee safety and health knowledge current is a continual challenge for all employers. The AHFE International Conference on Safety Management and Human Factors (OSM) is a cross-disciplinary area concerned with protecting the safety, health and welfare of people engaged in work or employment. The main goal of the conference is to foster a safe work and working environment. The conference offers a platform for the exchange of information and expert opinion in safety and health. The target audience includes decision-makers from government and public authorities, OSHA, NIOSH and international professionals active in the area of occupational safety and health. Areas of interest include, but are not limited to those listed here:
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Human Factors, Architecture, Sustainable Urban Planning and Infrastructure | |||||
The AHFE International Conference on Human Factors in Architecture, Sustainable Urban Planning and Infrastructure (HFSI) provides a platform for addressing challenges in human factors and engineering research with the focus on sustainability in the built environment, applications of sustainability assessment, demonstrations and applications that contribute to competitiveness and well-being, quantification and assessment of sustainable infrastructure projects, and the environmental, human, social, and economic dimensions of sustainable infrastructure. Presentations and special interest groups will cover sustainable infrastructure planning, engineering, design, infrastructure project financing, construction and operation: how practitioners are improving sustainable performance to meet the critical challenges of a changing operating environment. The conference is organized to facilitate exchange of information and knowledge among designers, urban engineers, architects, infrastructure professionals, practitioners, public infrastructure owners, policy makers, government engineers and planners, operations managers, and leading applied academics. Areas of interest include, but are not limited to those listed here:
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Healthcare and Medical Devices | |||||
The AHFE International Conference on Human Factors and Ergonomics in Healthcare will highlight new research on how to improve quality, safety, efficiency, and effectiveness in patient care through the application of human factors and ergonomics principles. Leading researchers will continue to provide guidance for those involved with the design and application of systems and devices for effective and safe healthcare delivery. Sessions will be formed in various areas including patient safety, healthcare information technology implementation and human performance. Various perspectives will be considered including clinician, patient, health organization and insurance provider. Applications describe best practices of staff interactions with patients, as well as interaction with computers and medical devices. Findings related to improved organizational outcomes in a healthcare setting, and approaches to modeling and analysis specifically targeting those work aspects unique to healthcare will be presented. The physical, cognitive and organizational aspects of human factors and ergonomics applications will be uniquely emphasized. We look forward to your participation.
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Cross-Cultural Decision Making | |||||
The AHFE Cross-Cultural
Decision-Making (CCDM) conference examines human
cognition and its interplay with various cultural
constructs, such as geographical, historical,
sociological, and organizational cultures. This
conference invites researchers, scholars, and
industry practitioners from diverse backgrounds,
including sociology, linguistics, business, military
science, psychology, human factors, neuroscience,
and education. Together, through multidisciplinary
collaboration, we will seek to understand the impact
of culture on people's cognition and behavior.
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Digital Human Modeling and Applied Optimization | |||||
The AHFE International Conference on Digital Human
Modeling and Applied Optimization (DHMAO) aims to
bring together researchers, engineers, applied
mathematicians and practitioners interested in the
advances and applications in the field of human
system simulation models
Digital Human Modelling By Women II Digital Human Modelling By Women (DHMW) is an
international group dedicated to promoting women
scientists, and inspiring girls around the world.
DHMW wants to empowering women to exchange ideas,
results, and visions in STEAM. |
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Affective and Pleasurable Design | |||||
This conference will focus on a more
positive emotional approach in product and system
design and emphasize aesthetics and enjoyment in
user experience. This conference objective is to
provide for the dissemination and exchange of
scientific information on the theoretical and
practical areas of affective and pleasurable design.
This conference invites research experts and
industry practitioners from multidisciplinary
backgrounds, including industrial designers, emotion
designer, ethnographers, human-computer interaction
researchers, human factors engineers, interaction
designers, mobile product designers, and vehicle
system designers.
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Human Factors in Transportation | |||||||||||
Human Factors
and Ergonomics have made considerable contributions to
the research, design, development, operation and
analysis of transportation systems and their
complementary infrastructure. The AHFE International
Conference on Human Factors in Transportation welcomes
papers that cover any aspect of Human Factors and
Ergonomics in transportation, including (but not
limited to):
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Ergonomics in Design | |||||
This conference will focus on the importance of the Ergonomics principles, methods and techniques, in the design and implementation of products and systems. The AHFE International Conference on Ergonomics In Design welcomes papers that cover articles, case studies, and interventions, on the way in which ergonomics research and methods are applied in the design, development, prototyping, evaluation, training and manufacturing processes of a product and system. Areas of interest include, but are not
limited to those listed here:
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Physical Ergonomics & Human Factors | |||||
The discipline of human factors and
ergonomics (HF/E) is concerned with the design of
products, process, services, and work systems to
assure their productive, safe and satisfying use by
people. Physical ergonomics involves the design of
working environments to fit human physical
abilities. By understanding the constraints and
capabilities of the human body and mind, we can
design products, services and environments that are
effective, reliable, safe and comfortable for
everyday use.
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Usability & User Experience | |||||
Successful interaction with products, tools and
technologies depends on usable designs and
accommodating the needs of potential users without
requiring costly training. In this context, this
conference track is concerned with emerging
ergonomics, specifically in modeling, usability,
human computer interaction and innovative design
concepts, theories and applications of human factors
knowledge focusing on the discovery and
understanding of human interaction and usability
issues with products and systems for their
improvement.
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Neuroergonomics & Cognitive Engineering | |||||
This conference will focus on neurophysiological assessment to improve cognitive and affective aspects of product and system design and overall user experience. This conference objective is to provide a platform for the dissemination and exchange of scientific information on the theoretical and practical areas of this emerging field at the intersection of neuroscience, neuroengineering, physiology, psychology and human factors. This conference invites research experts and industry practitioners from multidisciplinary backgrounds, including industrial designers, ethnographers, human-computer interaction researchers, human factors engineers, interaction designers, mobile product designers, and vehicle system designers.
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Social and Occupational Ergonomics | |||||
Advances in Social & Occupational
Ergonomics aims to support the exploration of how
ergonomics can contribute to the solution of
important societal and engineering challenges.
Social and Occupational Factors discusses the
optimization of sociotechnical systems, including
their organizational structures, policies, and
processes. It includes coverage of communication,
crew resource management, work design, design of
working times, teamwork, participatory design,
community ergonomics, cooperative work, new work
paradigms, organizational culture, virtual
organizations, telework, and quality management.
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Human Aspects of Advanced Manufacturing: Managing Enterprise of the Future | |||||
This conference track will focus on
topics related to people-centered issues in the
design, operation and management of broadly defined
advanced manufacturing systems and processes, and
human factors issues related to intelligent
manufacturing technologies; web-based manufacturing
services; digital manufacturing worlds;
manufacturing knowledge support systems; and other
contemporary manufacturing environments.
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